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In this article, you can read about the interface, controls and tools in OE-Cake.

OECakeOpen
A labelled OE-Cake interface. Click to see.
Gdude2002Added by Gdude2002

Contents

SandboxEdit

The Sandbox is also known as the playing area. It is where you draw your elements and where everything happens. It contains all of the elements and interactions that occur during play.

Menu BarEdit

The menu bar isn't that important for OE-Cake, as you do most of your play with the tools on the right. However, it is necessary for saving and opening files or Levels, or if you hide your tools by mistake.


The ElementsEdit

The elements are what you draw in the Sandbox. They then act of their own accord. OE-Cake has amazing physics, so you'll immediately see an effect, unless you have Pause on or you just drew wall or Rigid and did nothing else. (edit:nothing will happen if Gravity is off.)

Sandbox ControlsEdit

These tools affect various different settings in the Sandbox.

  • Pause: This pauses the Sandbox and allows you to make edits to it without the elements moving or reacting.
  • Drain: This makes elements disappear when they slide, fall or pour out of the edges of the Sandbox.
  • Splash and Bubble: These both affect Water when it moves, but only how it looks.
  • Gravity: This turns gravity on or off and sets its strength. Space, Earth or Saturn, you decide!
  • Pouring: This allows you to pour an element from the top left of the Sandbox. It gets poured into the Sandbox and can be used. Hold down Shift and press the key for an element to set it to pour. You can find the keys here: Standard materials
  • Clear: Clears the Sandbox, makes it completely empty.
  • Undo: Use it to undo/redo your last edit to the Sandbox. Doesn't include moving objects with the mouse.
  • Color: Change the colour of the selected element. Resets whenever you change element.
  • BG Color: Change the colour of the background.

Interaction ToolsEdit

The interaction tools change what your mouse does in the Sandbox. Click to use them.

  • Drawing tools
    • Brush: Draws a thick line of the selected element. Line follows your mouse.
    • Pencil: Draws a thinner line than Brush does.
    • Shape: Allows you to draw a rectangular block of an element. Drag out a rectangle and release.
    • Bucket: Lets you fill an enclosed space with the selected element. Fills the screen if not used on another element of enclosed space.
    • Eraser: Erases. Follows your mouse. But you could also just use the Eraser element.
    • Replace: Allows you to draw over other elements without drawing in the empty space near it. Allows you to link particles. see linking particles.
  • Manipulation Tools
    • Move: Moves the entire contents of the screen in the direction you move your mouse.
    • Spuit: Click on an element in the Sandbox to select it and draw with it.
    • Arrow: Pick up a movable element in the sandbox and move it around. You can throw elements this way. You can right-click in the Sandbox to use this without hitting the button.
    • Slice: Lets you cut through an element without actually deleting any of it.

Graphics OptionsEdit

Points
Points view
Gdude2002Added by Gdude2002
Crosses
Crosses View
Gdude2002Added by Gdude2002

Graphics options allow you to set the graphics as you want them. They can make OE-Cake look better or worse.

  • Style: This changes the style of the elements and Sandbox. See the surrounding images to find out what they all look like.
  • Load Foreground: This lets you load an image to have in front of your elements. Click Unload to remove it.
  • Load Background: Same as above, but behind your elements. Hit Unload to remove it.
Circles
Circles/blurred cirles view
Gdude2002Added by Gdude2002
Circles
Blob/blob and texture view
Gdude2002Added by Gdude2002
  • Load Fire Texture: Set an image as the "fire" particles that Fire gives off when it's burning. Hit Unload to reset.
  • Load Splash/Bubble Texture: Set an image to use for these two water effects. Hit Unload to reset.
Firetex
Fire burning, to show the Fire Texture.
Gdude2002Added by Gdude2002
Shader
Shader View
Gdude2002Added by Gdude2002

ShortcutsEdit

These are various keyboard shortcuts that you may use to quickly do things For Materials Shortcuts see Standard materials

Tool Shortcut
Graphics (Points) 1
Graphics (Crosses) 2
Graphics (Cricles) 3
Graphics (Blurred Circles) 4
Graphics (Blob) 5
Graphics (Blob and Texture) 6
Graphics (Shader) 7
Material Toggle(Pictures) 0
Gravity Lower(Up) [
Gravity Higher(Down) ]
Gravity Toggle  ;
Drain ,
Pouring(Stream) . or `(AKA ~)
Pouring(Rain) /
Pouring Material Shift+(Material Key)
Reset momentum  : (Shift+;)
Clear Delete
Pause Spacebar

Note: Pouring Material Change will Activate Pouring as well as some keys change the current tool. After changing the material Rain will have this material too when you activate it.


The Following Selects Tools but also activate Pouring

Tool Shortcut
Eraser Shift+E
Shape Shift+U
Spuit Shift+I
Pencil Shift+P
Arrow Shift+A
Bucket Shift+G
Replace Shift+J
Slice Shift+K
Move Shift+V
Brush Shift+B
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